![]() However, the online documentation explains a way you can get around this issue. ![]() When changing sides at a certain point during the game, the Immersive Patrols SE NPCs will still perceive you as a member of your former faction. The mod poses technical issues if you switch Civil War factions. Additionally, destroying the remaining enemy camps after the Civil War ends will disable all related NPCs. New battles are added, along with altered mechanics in which the Civil War NPCs align with enemy factions that can attack you on sight. This mod also makes enhancements to the Civil War. Basic caravans are also added to the game. The Stormcloak, Thalmor, Imperial, and Dawnguard factions will all have boosted numbers, while Solstheim will host additional Skaal, Reaver, and Riekling patrols. You will find a range of new patrols added to the world of Skyrim after you've activated this mod.
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